joy4/mp4.go
2015-11-21 14:09:02 +08:00

76 lines
1.1 KiB
Go

package mp4
import (
"./atom"
"os"
"io"
"log"
)
type File struct {
}
func (self *File) AddAvcc(avcc *Avcc) {
}
func (self *File) AddMp4a(mp4a *Mp4a) {
}
func (self *File) GetAvcc() (avcc []*Avcc) {
return
}
func (self *File) GetMp4a() (mp4a []*Mp4a) {
return
}
func (self *File) Sync() {
}
func (self *File) Close() {
}
func Open(filename string) (file *File, err error) {
var osfile *os.File
if osfile, err = os.Open(filename); err != nil {
return
}
var finfo os.FileInfo
if finfo, err = osfile.Stat(); err != nil {
return
}
log.Println("filesize", finfo.Size())
lr := &io.LimitedReader{R: osfile, N: finfo.Size()}
for lr.N > 0 {
var r *io.LimitedReader
var cc4 string
if r, cc4, err = atom.ReadAtomHeader(lr, ""); err != nil {
return
}
if cc4 == "moov" {
var moov *atom.Movie
if moov, err = atom.ReadMovie(r); err != nil {
return
}
log.Println("tracks nr", len(moov.Tracks))
}
log.Println("atom", cc4, "left", lr.N)
atom.ReadDummy(r, int(r.N))
}
if _, err = os.Create(filename+".out.mp4"); err != nil {
return
}
return
}
func Create(filename string) (file *File, err error) {
return
}