joy4/mp4.go
2015-11-19 08:19:14 +08:00

61 lines
837 B
Go

package mp4
import (
"./atom"
"os"
)
type File struct {
moov *atom.Moov
ftyp *atom.Ftyp
}
func (self *File) AddAvcc(avcc *Avcc) {
}
func (self *File) AddMp4a(mp4a *Mp4a) {
}
func (self *File) GetAvcc() (avcc []*Avcc) {
return
}
func (self *File) GetMp4a() (mp4a []*Mp4a) {
return
}
func (self *File) Sync() {
}
func (self *File) Close() {
}
func Open(filename string) (file *File, err error) {
var osfile *os.File
if osfile, err = os.Open(filename); err != nil {
return
}
var entry atom.Atom
file = &File{}
r := atom.Reader{osfile}
if entry, err = r.ReadAtom(&atom.Ftyp{}); err != nil {
return
}
file.ftyp = entry.(*atom.Ftyp)
if entry, err = r.ReadAtom(&atom.Moov{}); err != nil {
return
}
file.moov = entry.(*atom.Moov)
return
}
func Create(filename string) (file *File, err error) {
return
}