joy4/examples/rtmp_server_channels.go
2016-07-16 12:57:38 +08:00

67 lines
1.2 KiB
Go

package main
import (
"sync"
"github.com/nareix/joy4/format"
"github.com/nareix/joy4/av/avutil"
"github.com/nareix/joy4/av/pubsub"
"github.com/nareix/joy4/format/rtmp"
)
func init() {
format.RegisterAll()
}
func main() {
server := &rtmp.Server{}
l := &sync.RWMutex{}
type Channel struct {
que *pubsub.Queue
}
channels := map[string]*Channel{}
server.HandlePlay = func(conn *rtmp.Conn) {
l.RLock()
ch := channels[conn.URL.Path]
l.RUnlock()
if ch != nil {
cursor := ch.que.Latest()
avutil.CopyFile(conn, cursor)
}
}
server.HandlePublish = func(conn *rtmp.Conn) {
streams, _ := conn.Streams()
l.Lock()
ch := channels[conn.URL.Path]
if ch == nil {
ch = &Channel{}
ch.que = pubsub.NewQueue(streams)
channels[conn.URL.Path] = ch
} else {
ch = nil
}
l.Unlock()
if ch == nil {
return
}
avutil.CopyPackets(ch.que, conn)
l.Lock()
delete(channels, conn.URL.Path)
l.Unlock()
ch.que.Close()
}
server.ListenAndServe()
// ffmpeg -re -i movie.flv -c copy -f flv rtmp://localhost/movie
// ffmpeg -f avfoundation -i "0:0" .... -f flv rtmp://localhost/screen
// ffplay rtmp://localhost/movie
// ffplay rtmp://localhost/screen
}