av.go multi changes

This commit is contained in:
nareix 2016-06-22 19:21:01 +08:00
parent 9b9965cca0
commit 1420483262

124
av.go
View File

@ -2,12 +2,13 @@ package av
import (
"fmt"
"time"
)
type SampleFormat int
type SampleFormat uint8
const (
U8 = SampleFormat(iota+1)
U8 = SampleFormat(iota + 1)
S16
S32
FLT
@ -22,13 +23,13 @@ const (
func (self SampleFormat) BytesPerSample() int {
switch self {
case U8,U8P:
case U8, U8P:
return 1
case S16,S16P:
case S16, S16P:
return 2
case FLT,FLTP,S32,S32P,U32:
case FLT, FLTP, S32, S32P, U32:
return 4
case DBL,DBLP:
case DBL, DBLP:
return 8
default:
return 0
@ -64,21 +65,21 @@ func (self SampleFormat) String() string {
func (self SampleFormat) IsPlanar() bool {
switch self {
case S16P,S32P,FLTP,DBLP:
case S16P, S32P, FLTP, DBLP:
return true
default:
return false
}
}
type ChannelLayout uint64
type ChannelLayout uint16
func (self ChannelLayout) String() string {
return fmt.Sprintf("%dch", self.Count())
}
const (
CH_FRONT_CENTER = ChannelLayout(1<<iota)
CH_FRONT_CENTER = ChannelLayout(1 << iota)
CH_FRONT_LEFT
CH_FRONT_RIGHT
CH_BACK_CENTER
@ -89,34 +90,72 @@ const (
CH_LOW_FREQ
CH_NR
CH_MONO = ChannelLayout(CH_FRONT_CENTER)
CH_STEREO = ChannelLayout(CH_FRONT_LEFT|CH_FRONT_RIGHT)
CH_2_1 = ChannelLayout(CH_STEREO|CH_BACK_CENTER)
CH_2POINT1 = ChannelLayout(CH_STEREO|CH_LOW_FREQ)
CH_SURROUND = ChannelLayout(CH_STEREO|CH_FRONT_CENTER)
CH_3POINT1 = ChannelLayout(CH_SURROUND|CH_LOW_FREQ)
CH_MONO = ChannelLayout(CH_FRONT_CENTER)
CH_STEREO = ChannelLayout(CH_FRONT_LEFT | CH_FRONT_RIGHT)
CH_2_1 = ChannelLayout(CH_STEREO | CH_BACK_CENTER)
CH_2POINT1 = ChannelLayout(CH_STEREO | CH_LOW_FREQ)
CH_SURROUND = ChannelLayout(CH_STEREO | CH_FRONT_CENTER)
CH_3POINT1 = ChannelLayout(CH_SURROUND | CH_LOW_FREQ)
// TODO: add all channel_layout in ffmpeg
)
func (self ChannelLayout) Count() (n int) {
for self != 0 {
n++
self = (self-1)&self
self = (self - 1) & self
}
return
}
const (
H264 = iota+0x264
AAC
PCM_MULAW
PCM_ALAW
type CodecType uint32
const codecTypeAudioBit = 0x1
const codecTypeOtherBits = 1
func (self CodecType) String() string {
switch self {
case H264:
return "H264"
case AAC:
return "AAC"
case PCM_MULAW:
return "PCM_MULAW"
case PCM_ALAW:
return "PCM_ALAW"
}
return ""
}
func (self CodecType) IsAudio() bool {
return self&codecTypeAudioBit != 0
}
func (self CodecType) IsVideo() bool {
return self&codecTypeAudioBit == 0
}
func MakeAudioCodecType(base uint32) (c CodecType) {
c = CodecType(base)<<codecTypeOtherBits | CodecType(codecTypeAudioBit)
return
}
func MakeVideoCodecType(base uint32) (c CodecType) {
c = CodecType(base) << codecTypeOtherBits
return
}
const avCodecTypeMagic = 16531653
var (
H264 = MakeVideoCodecType(avCodecTypeMagic + 1)
AAC = MakeAudioCodecType(avCodecTypeMagic + 1)
PCM_MULAW = MakeAudioCodecType(avCodecTypeMagic + 2)
PCM_ALAW = MakeAudioCodecType(avCodecTypeMagic + 3)
)
type CodecData interface {
IsVideo() bool
IsAudio() bool
Type() int
Type() CodecType
}
type VideoCodecData interface {
@ -130,32 +169,46 @@ type AudioCodecData interface {
SampleFormat() SampleFormat
SampleRate() int
ChannelLayout() ChannelLayout
PacketDuration([]byte) (time.Duration, error)
}
type PacketWriter interface {
WritePacket(Packet) error
}
type PacketReader interface {
ReadPacket() (Packet,error)
}
type Muxer interface {
PacketWriter
WriteHeader([]CodecData) error
WritePacket(int, Packet) error
WriteTrailer() error
}
type Demuxer interface {
ReadPacket() (int, Packet, error)
PacketReader
Streams() ([]CodecData, error)
}
type Packet struct {
IsKeyFrame bool
Idx int8
CompositionTime time.Duration
Time time.Duration
Data []byte
Duration float64
CompositionTime float64
}
type AudioFrame struct {
SampleRate int
SampleFormat SampleFormat
SampleFormat SampleFormat
ChannelLayout ChannelLayout
SampleCount int
Data [][]byte
SampleCount int
SampleRate int
Data [][]byte
}
func (self AudioFrame) Duration() time.Duration {
return time.Second * time.Duration(self.SampleCount) / time.Duration(self.SampleRate)
}
func (self AudioFrame) HasSameFormat(other AudioFrame) bool {
@ -174,10 +227,10 @@ func (self AudioFrame) HasSameFormat(other AudioFrame) bool {
func (self AudioFrame) Slice(start int, end int) (out AudioFrame) {
out = self
out.Data = append([][]byte(nil), out.Data...)
out.SampleCount = end-start
out.SampleCount = end - start
size := self.SampleFormat.BytesPerSample()
for i := range out.Data {
out.Data[i] = out.Data[i][start*size:end*size]
out.Data[i] = out.Data[i][start*size : end*size]
}
return
}
@ -194,7 +247,7 @@ func (self AudioFrame) Concat(in AudioFrame) (out AudioFrame) {
type AudioEncoder interface {
CodecData() AudioCodecData
Encode(AudioFrame) ([]Packet, error)
Encode(AudioFrame) ([][]byte, error)
Close()
//Flush() ([]Packet, error)
}
@ -208,4 +261,3 @@ type AudioDecoder interface {
type AudioResampler interface {
Resample(AudioFrame) (AudioFrame, error)
}